There are four main styles of events Races, which are general races to the finish line against other racers Time Attack, which tasks players with beating a course within a time limit Road Rage, in which players must perform as many takedowns as possible against computer opponents without being taken down themselves and Crash, a unique mode that makes use of the game's new crash mechanics. If the player themselves crashes (upon which they will lose some of their boost meter) they can activate Impact Time, which allows them to steer their vehicle in mid-crash towards other vehicles, triggering 'Aftertouch Takedowns'. The main new addition to the series gameplay is a focus on 'Takedowns', in which players are encouraged to try and take down their opponents by knocking into them and causing them to crash, upon which they are granted an extension to their boost meter. Gameplay carries on the high speed gameplay of previous entries in the series, in which players race through various courses, earning boost by driving in oncoming traffic lanes, narrowly avoiding other vehicles, and drifting.
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